AddCSLuaFile( 'cl_init.lua' )
AddCSLuaFile( 'shared.lua' )
 
include( 'shared.lua' )

function GM:PlayerInitialSpawn( ply )
   ply:SetCanZoom(false)
   ply:SetJumpPower(200)
   ply:SetSpeed(false)
   ply:SetCrouchedWalkSpeed(0.25)
   
end

function GM:PlayerLoadout( ply )
	ply:StripWeapons()
end